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Runes

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[edit] Introduction

Runes are items that can be equipped using AP to give bonus stats to your character. They can only be equipped by characters level 120 and higher.

[edit] Types of Runes

There are two main classes of runes:

  • Essence Runes
    Add permanent attributes depending on the type and level of rune equipped
  • Blended Runes
    Adds random chance to affect an attack skill and boost its effectiveness.

[edit] Essence Runes

Essence runes provide a permanent effect to your character that is always active. Essence runes are equipped using cores and AP. The runes can be leveled to provide a greater effect.

The table below summarizes the types of Essence runes available. For each rune, the character level, effect the rune provides at each level as well as the amount of AP and cores necessary to level the rune are shown.

Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10
120 Rune exp.jpg EXP Force Core (High) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 1 2 3 5 7 10 13 17 21 26 105
Core 0 1 1 1 1 2 2 2 2 3 15
Rune exp.jpg Party EXP Force Core (High) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 1 2 3 5 7 10 13 17 21 26 105
Core 0 1 1 1 1 2 2 2 2 3 15
Rune exp.jpg Pet EXP Force Core (High) Effect 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 50%
AP 1 2 3 5 7 10 13 17 21 26 105
Core 0 1 1 1 1 2 2 2 2 3 15
Rune exp.jpg Skill EXP Force Core (High) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 1 2 3 5 7 10 13 17 21 26 105
Core 0 1 1 1 1 2 2 2 2 3 15
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
123 Rune alz.jpg Alz Bomb Rate Force Core (High) Effect 1% 2% 4% 5% 7% 8% 10% 11% 13% 15% 16% 17% 19% 20% 22% 22%
AP 2 2 3 4 6 8 10 13 16 20 24 28 33 38 44 251
Core 0 1 1 1 1 1 1 2 2 2 2 2 2 3 3 24
Rune alz.jpg Alz Drop Amount Force Core (High) Effect 2% 4% 7% 9% 12% 14% 17% 19% 22% 24% 27% 29% 32% 34% 37% 37%
AP 2 2 3 4 6 8 10 13 16 20 24 28 33 38 44 251
Core 0 1 1 1 1 1 1 2 2 2 2 2 2 3 3 24
Rune alz.jpg Alz Drop Rate Force Core (High) Effect 1% 2% 4% 5% 7% 8% 10% 11% 13% 14% 16% 18% 19% 20% 22% 22%
AP 2 2 3 4 6 8 10 13 16 20 24 28 33 38 44 251
Core 0 1 1 1 1 1 1 2 2 2 2 2 2 3 3 24
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
126 Rune rate.jpg Defense Rate Force Core (Highest) Effect 15 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 300
AP 3 4 5 7 9 12 15 19 23 28 33 39 45 52 59 67 76 86 97 109 788
Core 0 1 1 1 1 1 1 2 2 2 2 2 3 3 3 4 4 5 5 6 49
Rune rate.jpg Attack Rate Force Core (Highest) Effect 15 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 300
AP 3 4 5 7 9 12 15 19 23 28 33 39 45 52 59 67 76 86 97 109 788
Core 0 1 1 1 1 1 1 2 2 2 2 2 3 3 3 4 4 5 5 6 49
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10
129 Rune resist.jpg Resist Down Force Core (Highest) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 5 14 27 45 67 94 125 163 209 264 1013
Core 0 1 2 4 5 6 7 8 9 10 52
Rune resist.jpg Resist Knock-back Force Core (Highest) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 5 14 27 45 67 94 125 163 209 264 1013
Core 0 1 2 4 5 6 7 8 9 10 52
Rune resist.jpg Resist Stun Force Core (Highest) Effect 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 10%
AP 5 14 27 45 67 94 125 163 209 264 1013
Core 0 1 2 4 5 6 7 8 9 10 52
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10
132 Rune stat.jpg DEX Upgrade Core (High) Effect 1 2 3 4 5 6 7 8 9 10 10
AP 8 25 50 84 126 177 236 304 382 471 1863
Core 0 1 2 4 4 5 6 7 8 10 47
Rune stat.jpg INT Upgrade Core (High) Effect 1 2 3 4 5 6 7 8 9 10 10
AP 8 25 50 84 126 177 236 304 382 471 1863
Core 0 1 2 4 4 5 6 7 8 10 47
Rune stat.jpg STR Upgrade Core (High) Effect 1 2 3 4 5 6 7 8 9 10 10
AP 8 25 50 84 126 177 236 304 382 471 1863
Core 0 1 2 4 4 5 6 7 8 10 47
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
135 Rune hp.jpg HP Upgrade Core (High) Effect 10 27 44 61 78 95 112 129 146 165 182 199 216 233 250 250
AP 13 15 18 22 27 33 40 48 57 67 78 90 103 117 132 860
Core 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 35
Rune hp.jpg MP Upgrade Core (High) Effect 10 27 44 61 78 95 112 129 146 165 182 199 216 233 250 250
AP 13 15 18 22 27 33 40 48 57 67 78 90 103 117 132 860
Core 0 1 1 1 2 2 2 3 3 3 4 4 4 5 5 35
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
138 Rune attack.jpg Attack Upgrade Core (Highest) Effect 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 30
AP 26 30 36 44 55 68 83 100 119 141 165 191 219 249 281 1807
Core 0 1 1 1 1 1 1 1 1 1 1 2 3 4 5 25
Rune attack.jpg Magic Attack Upgrade Core (Highest) Effect 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 30
AP 26 30 36 44 55 68 83 100 119 141 165 191 219 249 281 1807
Core 0 1 1 1 1 1 1 1 1 1 1 2 3 4 5 25
Rune attack.jpg Defense Upgrade Core (Highest) Effect 3 6 9 12 15 18 21 24 27 30 33 36 39 42 45 45
AP 26 30 36 44 55 68 83 100 119 141 165 191 219 249 281 1807
Core 0 1 1 1 1 1 1 1 1 1 1 2 3 4 5 25
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
141 Rune absorb.jpg HP Absorb Limit Up Upgrade Core (Highest) Effect 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 15
AP 30 31 33 36 40 45 51 58 66 75 85 96 108 121 135 1010
Core 0 1 1 1 1 1 1 1 1 1 1 1 1 1 2 15
Rune absorb.jpg MP Absorb Limit Up Upgrade Core (Highest) Effect 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 15
AP 19 20 22 25 29 34 40 47 55 64 73 83 94 106 119 511
Core 0 1 1 1 1 1 1 1 1 1 1 1 1 1 2 15
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3
141 Rune absorb.jpg HP Absorb Upgrade Core (Highest) Effect 1% 2% 3% 3%
AP 240 324 450 1014
Core 0 5 10 15
Rune absorb.jpg MP Absorb Upgrade Core (Highest) Effect 1% 2% 3% 3%
AP 150 234 360 744
Core 0 5 10 15
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4
144 Rune amp.jpg Sword Skill Amp Upgrade Core (Highest) Effect 1% 2% 3% 4% 4%
AP 310 312 315 320 1257
Core 0 3 5 10 18
Rune amp.jpg Magic Skill Amp Upgrade Core (Highest) Effect 1% 2% 3% 4% 4%
AP 310 312 315 320 1257
Core 0 3 5 10 18
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3
147 Rune special.jpg Max Critical Rate UP Upgrade Core (Highest) Effect 1% 2% 3% 3%
AP 352 410 497 1259
Core 0 8 14 22
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5
147 Rune special.jpg Critical Damage Increase Upgrade Core (Highest) Effect 1% 2% 3% 4% 5% 5%
AP 246 248 251 255 260 1260
Core 0 4 5 6 7 22
Rune special.jpg Damage Reduce Upgrade Core (Highest) Effect 10 20 30 40 50 50
AP 251 302 364 437 521 1875
Core 0 4 6 8 10 28
Char.
Level
Image Essence Type Core Required Qty. Essence Rune Level Total
at Max
1 2 3 4 5 6 7 8 9 10
147 Rune special.jpg Accuracy Increase Upgrade Core (Highest) Effect 20 40 60 80 100 120 140 160 180 200 200
AP 80 97 116 138 164 195 232 276 328 389 2015
Core 0 3 9 12 15 18 21 24 27 30 159

[edit] Blended Runes

Blended runes are similar to essence runes however their effect is not always active. When you cast a skill there is a probability a blended rune will be activated. Blended runes also cannot be upgraded by leve == ling. Once the rune is equipped its effect is fixed. Blended runes are obtained by crafting them in Bloody Ice at Rune Agent Flasha.

Image Rune Type Grade Effect Target Activation
Chance
Craft Requirements Equip Requirements
Materials Qty. AP Upgrade
Core (High)
File:Strike pray rune.png Strike Pray I Attack +100 Monster 1% Essence Rune (Attack)
Essence Rune (STR)
Upgrade Core (High)
1
3
5
50 10
II +120 70 20
III +140 90 30
File:Crushing fist rune.png Crushing Fist I Attack +50 Character 1% Essence Rune (Attack)
Essence Rune (STR)
Upgrade Core (High)
1
3
5
50 10
II +60 70 20
III +70 90 30
File:Sensibility rune.png Sensibility I Magic Attack +100 Monster 1% Essence Rune (Magic Attack)
Essence Rune (INT)
Upgrade Core (High)
1
5
50 10
II +120 70 20
III +140 90 30
File:Counter force rune.png Counter Force I Magic Attack +50 Character 1% Essence Rune (Magic Attack)
Essence Rune (INT)
Upgrade Core (High)
1
5
50 10
II +60 70 20
III +70 90 30
File:Sword dance rune.png Sword Dance I Sword Skill Amp +10% Monster 1% Essence Rune (Sword Skill Amp)
Essence Rune (STR)
Upgrade Core (High)
1
5
50 10
II +12% 70 20
III +14% 90 30
File:Sword pressure rune.png Sword Pressure I Sword Skill Amp +5% Character 1% Essence Rune (Sword Skill Amp)
Essence Rune (STR)
Upgrade Core (High)
1
3
5
50 10
II +6% 70 20
III +7% 90 30
File:Force dance rune.png Force Dance I Magic Skill Amp +10% Monster 1% Essence Rune (Magic Skill Amp)
Essence Rune (INT)
Upgrade Core (High)
1
3
5
50 10
II +12% 70 20
III +14% 90 30
File:Force pressure rune.png Force Pressure I Magic Skill Amp +5% Character 1% Essence Rune (Magic Skill Amp)
Essence Rune (INT)
Upgrade Core (High)
1
3
5
50 10
II +6% 70 20
III +7% 90 30
Blended white.png Trauma I Add. Damage +50 Monster 2% Essence Rune (STR)
Essence Rune (Attack Rate)
Upgrade Core (High)
5
10
5
50 10
II +60 70 20
III +70 90 30
Blended white.png Shock I Add. Damage +50 Character 2% Essence Rune (STR)
Essence Rune (Attack Rate)
Upgrade Core (High)
5
10
5
50 10
II +60 70 20
III +70 90 30
File:Hornet pierce rune.png Hornet Pierce I Attack Rate +500 Monster 2% Essence Rune (DEX)
Essence Rune (Attack Rate)
Upgrade Core (High)
5
10
5
50 10
II +600 70 20
III +700 90 30
File:Velocity rune.png Velocity I Attack Rate +250 Character 2% Essence Rune (DEX)
Essence Rune (Attack Rate)
Upgrade Core (High)
5
10
5
50 10
II +300 70 20
III +350 90 30
Blended yellow.png Cure I Heal +100 Self 2% Essence Rune (HP)
Essence Rune (HP Absorb Limit Up)
Upgrade Core (High)
2
3
5
50 10
II +200 70 20
III +300 90 30
File:Defenseless rune.png Defenseless I Defense -200 Monster 1% Essence Rune (Defense)
Essence Rune (DEX)
Upgrade Core (High)
5
3
5
50 10
II -300 70 20
III -400 90 30
File:Shield smash rune.png Shield Smash I Defense -100 Character 1% Essence Rune (Defense)
Essence Rune (DEX)
Upgrade Core (High)
5
3
5
50 10
II -150 70 20
III -200 90 30