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Earrings

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Earrings are worn by fighters for defensive attributes.

Bless[edit | edit source]

These earrings give the wearer an extra boost to their base stats of STR, INT, and DEX.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
STR, INT, DEX
Earring of Bless.png Earring of Bless 70 0 1 Circuit Jewel (Lv 1)
Earring of Bless 1.png Earring of Bless +1 80 0 2 Circuit Jewel (Lv 2)

Evasion[edit | edit source]

Gives the wearer a higher chance of being missed by evading their attacks.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
Flee Rate
Evasion Earring.png Evasion Earring 102 4 1% Circuit Jewel (Lv 3)
Evasion Earring 1.png Evasion Earring +1 105 5 2% Circuit Jewel (Lv 4)
Evasion Earring 2.png Evasion Earring +2 110 6 3% Circuit Jewel (Lv 5)

Force Regeneration[edit | edit source]

Automatically restores HP and MP to the wearer every 2 seconds as well as add to the base of each.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
HP/MP Auto Heal HP/MP
Force Regeneration Earring.png Force Regeneration Earring 105 4 2 0 Circuit Jewel (Lv 3)
Force Regeneration Earring 1.png Force Regeneration Earring +1 112 5 3 0 Circuit Jewel (Lv 4)
Force Regeneration Earring 2.png Force Regeneration Earring +2 119 6 3 20 Circuit Jewel (Lv 5)
File:Force Regeneration Earring+3.png Force Regeneration Earring +3 126 7 3 30 Circuit Jewel (Lv 6)
Force Regeneration Earring 4.png Force Regeneration Earring +4 133 8 4 40 Circuit Jewel (Lv 6)
Force Regeneration Earring 5.png Force Regeneration Earring +5 140 9 5 50 Cannot destroy
Force Regeneration Earring 6.png Force Regeneration Earring +6 147 10 6 60 Cannot destroy
Regeneration-Earring- 7.jpg Force Regeneration Earring +7 153 11 7 70 Cannot destroy

Guard[edit | edit source]

Grants the wearer a defense boost.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
Defense Defense Rate Flee Rate
Earring of Guard.png Earring of Guard 105 4 4 5 0 Circuit Jewel (Lv 3)
Earring of Guard 1.png Earring of Guard +1 112 5 6 10 0 Circuit Jewel (Lv 4)
Earring of Guard 2.png Earring of Guard +2 119 5 7 15 1% Circuit Jewel (Lv 5)
Earring of Guard 3.png Earring of Guard +3 126 6 9 20 1% Circuit Jewel (Lv 6)
Earring of Guard 4.png Earring of Guard +4 133 7 10 25 2% Circuit Jewel (Lv 6)
Earring of Guard 5.png Earring of Guard +5 140 8 12 30 2% Cannot destroy
Earring of Guard 6.png Earring of Guard +6 147 9 13 35 3% Cannot destroy
Earring-of-Guard- 7.jpg Earring of Guard +7 153 10 15 40 4% Cannot destroy

Protection[edit | edit source]

Gives the wearer a small defense boost.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
Defense
Protection Earring.png Protection Earring 102 4 4 Circuit Jewel (Lv 3)
Protection Earring 1.png Protection Earring +1 105 5 5 Circuit Jewel (Lv 4)
Protection Earring 2.png Protection Earring +2 110 6 6 Circuit Jewel (Lv 5)

Seven Coins[edit | edit source]

Increases the drop rate for items.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
Alz Drop Amount 2 Slot Drop
Earring of Seven Coins.png Earring of Seven Coins 104 4 10% 0 Circuit Jewel (Lv 3)
Earring of Seven Coins 1.png Earring of Seven Coins +1 112 5 15% 0 Circuit Jewel (Lv 4)
Earring of Seven Coins 2.png Earring of Seven Coins +2 119 6 20% 100% Circuit Jewel (Lv 5)
Earring of Seven Coins 3.png Earring of Seven Coins +3 126 7 25% 150% Circuit Jewel (Lv 6)
Earring of Seven Coins 4.png Earring of Seven Coins +4 133 8 30% 250% Circuit Jewel (Lv 6)

Vampiric[edit | edit source]

Increases the maximum absorption of HP and MP and increases the base of both.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
HP/MP Absorb Limit HP/MP
Vampiric Earring.png Vampiric Earring 105 4 10 0 Circuit Jewel (Lv 3)
Vampiric Earring 1.png Vampiric Earring +1 112 5 15 0 Circuit Jewel (Lv 4)
Vampiric Earring 2.png Vampiric Earring +2 119 6 20 20 Circuit Jewel (Lv 5)
Vampiric Earring 3.png Vampiric Earring +3 126 7 25 30 Circuit Jewel (Lv 6)
Vampiric Earring 4.png Vampiric Earring +4 133 8 30 40 Circuit Jewel (Lv 6)
Vampiric Earring 5.png Vampiric Earring +5 140 9 35 50 Cannot destroy
Vampiric Earring 6.png Vampiric Earring +6 147 10 40 60 Cannot destroy
Vampiric-Earring- 7.jpg Vampiric Earring +7 153 11 45 70 Cannot destroy

Vital[edit | edit source]

Increases the base pool of HP.

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
HP
Vital Earring.png Vital Earring 102 4 20 Circuit Jewel (Lv 3)
Vital Earring 1.png Vital Earring +1 105 5 30 Circuit Jewel (Lv 4)
Vital Earring 2.png Vital Earring +2 110 6 40 Circuit Jewel (Lv 5)

Other[edit | edit source]

Image Item name Level Req. Honor Rank Req. Effect Obtained[1] Transmutes Into
Drosnin Earrings.png Drosnin's Earrings 130 0 Defense: +10
Defense Rate: +100
3 x Random Option (5/10/15/20 defense, 20/35/40 HP, or 10/15/20 HP absorb limit)
Cannot Destroy
File:Grandma Yerte.png Grandma Yerte's Jade Earring 100 0 HP Absorb Limit: +15
HP: +10
Level 100 quest "Grandma Yerte’s Jewelry Box." Cannot Destroy

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Drop information is obtained from official Episode 7 drop tables provided by ESTsoft Korea.