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Option Granting System
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Option Granting System
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= Options = ''Notes:'' *All options listed as "Fixed" can also be obtained using a "Random" option scroll but chosen randomly. *For items marked as "-" the option is not available. *There is no option scroll for pets; options are chosen at random from those available. *Some options are only available as a drop in game. They are marked as "Drop". {| {{STDT|#1B1C16|+=text-align:center;}} width="100%" |- !rowspan=2 width=40px| Icon !!rowspan=2| Effect !!rowspan=2| Helm !!rowspan=2| Suit !!rowspan=2| Gloves !!rowspan=2| Boots !!colspan=2| Sword !!rowspan=2| Magic !!rowspan=2| Extend (1H/2H) !!rowspan=2| Pet !! colspan="4" | Bike !!colspan=3| Option Scroll (Fixed, Drop only) |- !class=sub|1H!!class=sub|2H!!class=sub|Blue!!class=sub|RW3 !PW5 !QW7!! class="sub" |Armor!!class=sub|Weapon!!class=sub|Bike |- | [[File:HP icon.png]] || HP Up || - || +50 || - || +50 || - || - || - || +80|| +30 || +150 || +150 | +150 | +150|| Fixed || - || Fixed |- | [[File:MP icon.png]] || MP Up || +50 || +50 || - || +50 || - || - || - || +80|| +30 || - || - | - | -|| Fixed || - || - |- | [[File:Attack Up icon.png]] || Attack || - || - || +4 || - || +2 || +4 || +2 || +5/+10 || +5 || +20 || +20 | +20 | +20|| Fixed || Fixed || Fixed |- | [[File:Magic Attack icon.png]] || Magic Attack || - || - || - || - || +2 || +4 || +2 || +5/+10 || +5 || +20 || +20 | +20 | +20|| - || Fixed || Fixed |- | [[File:Defense icon.png]] || Defense || +2 || +2 || +2 || +2 || - || - || - || +4 || +3 || - || - | - | -|| Fixed || - || - |- | [[File:Attack Rate icon.png]] || Attack Rate || - || - || +50 || - || +50 || +100 || +50 || +100/+200 || +60 || - || - | - | -|| Fixed || Fixed || - |- | [[File:Defense Rate icon.png]] || Defense Rate || +20 || +20 || +20 || +20 || - || - || - || +40 || +30 || - || - | - | -|| Fixed || - || - |- | [[File:Critical Damage icon.png]] || Critical Damage || +10% || - || - || - || +10% || +20% || +10% || +12%/+24% || +2% || +8% || +8% | +8% | +8%|| Fixed || Fixed || Fixed |- | [[File:Critical Rate icon.png]] || Critical Rate || +5% || - || - || - || +5% || +10% || +5% || 7%/14% || +1% || +4% || +4% | +4% | +4%|| Fixed || Fixed || Fixed |- | [[File:Max Critical Rate icon.png]] || Max Critical Rate || - || +3% || +3% || - || - || - || - || 3% || +1% || +2% || +2% | +2% | +2%|| Fixed || - || Fixed |- | [[File:Max HP Absorb icon.png]] || HP Steal per hit || +10 || - || - || +10 || - || - || - || +7 || +5 || - || - | - | -|| Fixed || - || - |- | [[File:HP Absorb icon.png]] || HP Steal % || - || - || +2% || - || - || - || - || +3% || +1% || - || - | - | -|| Fixed || - || - |- | [[File:Max MP Absorb icon.png]] || MP Steal per hit || +10 || - || - || +10 || - || - || - || +7 || +5 || - || - | - | -|| Fixed || - || - |- | [[File:MP Absorb icon.png]] || MP Steal % || - || - || +2% || - || - || - || - || 3% || +1% || - || - | - | -|| Fixed || - || - |- | [[File:HP Regen icon.png]] || HP AutoHeal || - || +2 || +2 || +2 || - || - || - || +3 || +3 || - || - | - | -|| Fixed || - || - |- | [[File:MP Regen icon.png]] || MP AutoHeal || - || +2 || +2 || +2 || - || - || - || +3 || +3 || - || - | - | -|| Fixed || - || - |- | [[File:Damage icon.png]] || Add Damage || - || - || - || - || +5 || +10 || +5 || +10/+20 || +5 || - || - | - | -|| - || Fixed || - |- | [[File:Min Damage icon.png]] || Min Damage Increase || - ?| - || - || - ||- || +1% || +2% || +1% || +2%/+4% || +1% || - || - | - | -|| - || Fixed || - |- | [[File:Flee Rate icon.png]] || Flee Rate || - || +1% || - || +1% || - || - || - || 2% || +1% || - || - | - | -|| Fixed || - || - |- | [[File:Alz Drop icon.png]] || Alz drop amount || +15% || +15% || - || +15% || +15% || +30% || +15% || +20%/40% || +10% || - || - | - | -|| Drop || Drop || - |- | [[File:One-slot drop icon.png]] || 1 slot item drop || +20% || - || - || - || +20% || +40% || +20% || +80%/+160% || - || - || - | - | -|| Drop || Drop || - |- | [[File:Two-slot drop icon.png]] || 2 slot item drop || +150% || +150% || +150% || +150% || +150% || +300% || +150% || +300%/+600% || +100% || - || - | - | -|| Drop || Drop || - |- | [[File:Skill EXP icon.png]] || Skill EXP per skill || +4 || +4 || +4 || +4 || +4 || +8 || +4 || +5/+10 || +2 || - || - | - | -|| Drop || Drop || - |- | [[File:Sword Skill Amp icon.png]] || Sword Skill AMP || +7% || +7% || +7% || +7% || +7% || +14% || +7% || 8%/16% || +1% || 4% || 4% |4% |4%|| Drop || Drop || Fixed |- | [[File:Magic Skill Amp icon.png]] || Magic Skill AMP || +7% || +7% || +7% || +7% || +7% || +14% || +7% || 8%/16% || +1% || 4% || 4% |4% |4%|| Drop || Drop || Fixed |- | |All Skill Amp | +7% | +7% | +7% | +7% | +7% | +14% | +7% |10%/20% | +1% |4% |4% |4% |4% |Drop |Drop |Fixed |- | [[File:Resist Critical Rate icon.png]] || Resist Critical Rate || - || - || - || - || - || - || - || - || +1% || 4% || 4% |4% |4%|| - || - || Fixed |- | [[File:Resist Critical Damage icon.png]] || Resist Critical Damage || - || - || - || - || - || - || - || - || +1% || 8% || 8% |8% |8%|| - || - || Fixed |- | [[File:Resist Unable to Move icon.png]] || Resist Unable to move || - || - || - || - || - || - || - || - || +1% || - || - | - | -|| - || - || - |- | [[File:Resist Down icon.png]] || Resist Knock Down || - || - || - || - || - || - || - || - || +1% || - || - | - | -|| - || - || - |- | [[File:Resist Knockback icon.png]] || Resist Knock Back || - || - || - || - || - || - || - || - || +1% || - || - | - | -|| - || - || - |- | [[File:Resist Stun icon.png]] || Resist Stun || - || - || - || - || - || - || - || - || +1% || - || - | - | -|| - || - || - |- | [[File:Resist Skill Amp icon.png]] || Resist Skill Amp. || - || - || - || - || - || - || - || - || - || 4% || 4% |4% |4%|| - || - || Fixed |- | |Penetration |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> |<nowiki>-</nowiki> | - | - |50 |50 | - | - |Fixed |} [[Category:Item Upgrade]]
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